UC

3D Animator (Blender)

6.0/10

Unknown Company

Not specified
Remote
mid
12 days ago
devgamefigamingBlenderUnity

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Description

What you'll do

  • โ€ขCreate animations for the main character and third-person characters (NPCs, enemies, creatures): movement cycles, attacks, deaths, reactions.
  • โ€ขRigging and skinning models in Blender.
  • โ€ขIf competent: Setup and integration of animations in Unity / Participation in establishing the Blender โ†” Unity pipeline.

Conditions

  • โ€ขRemote work with a flexible schedule.
  • โ€ขFinancing model: RevShare.

Requirements

  • โ€ขExperience in game animation, primarily third-person (NPCs, enemies).
  • โ€ขProficient in Blender: rigging, animating, working with curves and graph editor.
  • โ€ขUnderstanding of the animation export pipeline to Unity (or willingness to quickly learn with our help).
  • โ€ขWillingness to work on RevShare terms (profit sharing from the project).
  • โ€ขInterest in long-term collaboration and releasing the project on Steam.
  • โ€ขResponsibility, initiative, and honesty in communication.

Bonus:

  • โ€ขExperience with Unity Animation Rigging, knowledge of Mecanim, experience in indie teams, commercial development experience.
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