UC
3D Animator (Blender)
6.0/10
Unknown Company
Not specified
Remote
mid
12 days ago
devgamefigamingBlenderUnity
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Description
What you'll do
- โขCreate animations for the main character and third-person characters (NPCs, enemies, creatures): movement cycles, attacks, deaths, reactions.
- โขRigging and skinning models in Blender.
- โขIf competent: Setup and integration of animations in Unity / Participation in establishing the Blender โ Unity pipeline.
Conditions
- โขRemote work with a flexible schedule.
- โขFinancing model: RevShare.
Requirements
- โขExperience in game animation, primarily third-person (NPCs, enemies).
- โขProficient in Blender: rigging, animating, working with curves and graph editor.
- โขUnderstanding of the animation export pipeline to Unity (or willingness to quickly learn with our help).
- โขWillingness to work on RevShare terms (profit sharing from the project).
- โขInterest in long-term collaboration and releasing the project on Steam.
- โขResponsibility, initiative, and honesty in communication.
Bonus:
- โขExperience with Unity Animation Rigging, knowledge of Mecanim, experience in indie teams, commercial development experience.
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