PatternMasters

3D Character Animator

7.0/10

PatternMasters

Not specified
Remote
mid
about 4 hours ago
gamefigamingtech3D animationBlender3ds MaxMayaUnity

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Description

What you'll do

  • โ€ขCreate character animations for game characters;
  • โ€ขSet up and adapt loop animations;
  • โ€ขPrepare animations for integration into the game project;
  • โ€ขEnsure quality and stylistic consistency of animations;
  • โ€ขCollaborate with the development team to ensure animations fit organically into game scenes;
  • โ€ขFollow production processes and team deadlines.

Conditions

  • โ€ขRemote work format;
  • โ€ขProject collaboration with regular payments;
  • โ€ขFlexible schedule;
  • โ€ขStrong and supportive team;
  • โ€ขInteresting tasks and the opportunity to influence the visual style of the project.

Requirements

  • โ€ขAt least 2 years of experience as a 3D animator;
  • โ€ขAbility to create rig/skin;
  • โ€ขProficient in Blender (or 3ds Max, Maya, etc.);
  • โ€ขExperience in creating character animation for games;
  • โ€ขUnderstanding of classical animation principles, timing, weight, and fluidity of movement;
  • โ€ขGood knowledge of anatomy and a sense of dynamics;
  • โ€ขExperience preparing animations for integration into Unity;
  • โ€ขAbility to work in a team, responsibility, and attention to detail;
  • โ€ขWillingness to receive and apply constructive feedback.
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