3D Character Animator
7.0/10
PatternMasters
Not specified
Remote
mid
about 4 hours ago
gamefigamingtech3D animationBlender3ds MaxMayaUnity
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Description
What you'll do
- โขCreate character animations for game characters;
- โขSet up and adapt loop animations;
- โขPrepare animations for integration into the game project;
- โขEnsure quality and stylistic consistency of animations;
- โขCollaborate with the development team to ensure animations fit organically into game scenes;
- โขFollow production processes and team deadlines.
Conditions
- โขRemote work format;
- โขProject collaboration with regular payments;
- โขFlexible schedule;
- โขStrong and supportive team;
- โขInteresting tasks and the opportunity to influence the visual style of the project.
Requirements
- โขAt least 2 years of experience as a 3D animator;
- โขAbility to create rig/skin;
- โขProficient in Blender (or 3ds Max, Maya, etc.);
- โขExperience in creating character animation for games;
- โขUnderstanding of classical animation principles, timing, weight, and fluidity of movement;
- โขGood knowledge of anatomy and a sense of dynamics;
- โขExperience preparing animations for integration into Unity;
- โขAbility to work in a team, responsibility, and attention to detail;
- โขWillingness to receive and apply constructive feedback.
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