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Overview
Looking for a Balance Game Designer to work on a midcore-cozy mobile game focused on life simulation and farming. The project emphasizes exploration, soft monetization, and a comfortable gaming experience. We are looking for a Balance Game Designer to work on a midcore-cozy mobile game in the life simulation and farming genre. The project is focused on exploration, soft monetization, and a comfortable gaming experience. The main platforms are mobile devices, with the possibility of porting to PC and consoles.
What you'll do
- โขDesigning and adjusting the game economy, including calculating game currencies, progress systems, and balance of scarcity/surplus.
- โขDeveloping and testing the balance of game mechanics and content.
- โขParticipating in the creation of a F2P monetization system, adjusting engagement and retention elements.
- โขAnalyzing game analytics to identify problems and areas for optimization.
- โขDeveloping monetization strategies and implementing changes.
- โขCreating and implementing A/B tests to optimize metrics.
- โขBuilding simulations of game systems and scenarios to test hypotheses.
- โขCompiling design documentation describing balance and related mechanics.
- โขInteracting with a team of analysts, developers, and other game designers.
- โขPreparing technical specifications and controlling their execution.
- โขResearching and deconstructing references to find ideas and improvements.
Conditions
- โขWorking on projects with a large audience, complex tasks, and unique game mechanics.
- โขOpportunity to implement your ideas and approaches in balancing.
- โขImmersion in the process of creating and developing games.
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