Heatherglade

Game Designer

6.0/10

Heatherglade

Not specified
Remote
senior
2 months ago
designgamingproduct

AI Summary

The vacancy provides clear responsibilities and requirements but lacks salary details and specific tech stack information.

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Description

What you'll do

  • โ€ขTake responsibility for key product decisions within the project.
  • โ€ขDefine product development priorities and roadmap with the CPO.
  • โ€ขAnalyze the market and identify trends, form ideas and concepts for new games with the CPO.
  • โ€ขLead the product from idea to live-ops.
  • โ€ขDevelop and improve games post-release.
  • โ€ขDesign game mechanics, balance, and monetization.
  • โ€ขParticipate in prototype testing and launching new idle games.
  • โ€ขCreate and maintain Game Design Documents (GDD).
  • โ€ขWork with data: form hypotheses, conduct A/B tests, make decisions based on metrics.
  • โ€ขCollaborate with development, art, analytics, marketing, and QA teams.

Conditions

  • โ€ขFully remote work (GMT+3).
  • โ€ขFlexible schedule with mandatory syncs (5/2).
  • โ€ขParticipation in large and interesting projects with an audience of over 50 million players.
  • โ€ขOpportunity to influence project development, work with analytics, and implement your ideas.
  • โ€ขTraining and support in mastering new tools and approaches.
  • โ€ขWork in a friendly and proactive team.
  • โ€ขSalary discussed individually.

Requirements

  • โ€ข3+ years of experience as a Game Designer in mobile games (idle/casual is a plus).
  • โ€ขExperience in all stages of development (from concept to live-ops).
  • โ€ขAbility to write and maintain GDD.
  • โ€ขExperience with mechanics, balance, monetization, and analytics.
  • โ€ขUnderstanding of mobile game UX.
  • โ€ขAbility to prioritize tasks, communication skills with teams (art, development, marketing).
  • โ€ขEnglish at Upper Intermediate level or higher (preferred).
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