HyperHug

Junior Game Designer

7.0/10

HyperHug

Not specified
Remote
junior
about 2 months ago
designgamingUnityExcelGoogle Sheets

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The vacancy provides clear tasks and requirements but lacks salary details and company information.

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Description

What you'll do

  • โ€ขPrepare technical specifications for content (battle pass, gacha, live ops).
  • โ€ขSet tasks for 2D/3D and accept assets.
  • โ€ขAssemble and configure features in Unity.
  • โ€ขWork with configs, tables, and balance.
  • โ€ขMaintain and update documentation.
  • โ€ขHandle localization.
  • โ€ขAnalyze bugs and interact with QA.
  • โ€ขManage features and improvements from idea to release.

Conditions

  • โ€ขRemote work format and good salary.
  • โ€ขFast-growing project ๐Ÿš€
  • โ€ขOpportunity to grow into a System or Technical Game Designer.
  • โ€ขStrong team that values initiative and responsibility.

Requirements

  • โ€ขRelevant technical or mathematical education (mathematics, programming, game design).
  • โ€ขUnderstanding and interest in mathematics, readiness to work with calculations and formulas, basic understanding of probabilities and economics.
  • โ€ขBasic programming skills.
  • โ€ขExperience with Unity (e.g., pet projects or educational projects), ability to create a simple prototype.
  • โ€ขProficient in Excel / Google Sheets.
  • โ€ขExtensive experience playing multiplayer games, especially Rust or MMORPGs.
  • โ€ขUnderstanding of core loop and game systems, interest in balance, progression, and economy.
  • โ€ขExcellent communication skills, quick learning ability, proactivity, and responsibility.
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