Lead Environment 3D Artist
8.0/10
Game Art Pioneers
Not specified
Hybrid
lead
about 2 hours ago
designgamingMaya3ds MaxBlenderZBrushSubstance 3DMarmosetUnreal Engine 5
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Overview
Looking for a Lead Environment 3D Artist to manage the Environment Art department, oversee content production, and mentor team members. Flexible working conditions with competitive salary. Game Art Pioneers is a company focused on creating high-quality game art and environments.
Responsibilities
- •Lead the Environment Art department: task setting, reviews, mentoring, employee development
- •Plan content production for locations
- •Control quality and timelines in the pipeline
- •Produce 3D models of props from concept to final geometry, preparing for texturing (high/low poly, UV, baking)
- •Develop and maintain modular systems
- •Formulate and uphold the visual style of environments
- •Develop and document the art pipeline
- •Collaborate closely with Concept Art, Tech Art, and Level Art to synchronize needs and solutions
- •Participate in hiring and onboarding new team members
- •R&D approaches to content production for open world: optimize pipeline, accelerate iterations
Conditions
- •Official employment
- •Flexible schedule
- •Office in Skolkovo
- •Competitive salary (discussed individually) + bonuses upon release
- •Sick leave and vacation
Requirements
- •Experience as an Environment/Props Artist
- •Team management experience of at least 2 years
- •Strong portfolio with relevant works in environments and props
- •Proficient in Maya, 3ds Max, Blender, ZBrush, Substance 3D, Marmoset
- •Deep understanding of high/low poly workflow, UV mapping, baking
- •Experience with kit systems
- •Experience working in Unreal Engine 5
- •Strong artistic foundation: composition, form, silhouette
- •Experience in task planning, working with timelines and content budgets
Skills
Maya3ds MaxBlenderZBrushSubstance 3DMarmosetUnreal Engine 5
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