WATT Studio

Lead Environment & Lighting Artist

6.0/10

WATT Studio

Not specified
Hybrid
lead
about 2 months ago
designgamingUnreal EngineLumenLightmassPBRLODNanite

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Description

What you'll do

  • β€’Organize the creation of locations and lighting setup.
  • β€’Configure expressive, atmospheric lighting considering artistic and narrative tasks.
  • β€’Formulate lighting compositions and visual accents.
  • β€’Work with Lumen and baked lighting based on project technical solutions.
  • β€’Create and refine high-quality 3D environments.
  • β€’Design scenes considering composition, light, color, and materials for a cohesive visual style.
  • β€’Work with set dressing, navigation, and narrative elements of the environment.
  • β€’Optimize lighting, assets, and scenes for real-time performance (PBR, LOD, Nanite/Lumen).
  • β€’Support level artists with lighting and environment issues.
  • β€’Develop and maintain lighting and environment guidelines.
  • β€’Participate in reviews and team communication on visual and technical requirements.
  • β€’Engage in level art tasks if necessary.
  • β€’Daily reporting and adherence to internal deadlines.
  • β€’Work in Unreal Engine.

Conditions

  • β€’Experience with procedural tools is a plus.
  • β€’Participation in developing visual guidelines and pipelines is a plus.
  • β€’Experience with post-processing and color correction is a plus.

Requirements

  • β€’Experience as a Lighting Artist and/or Environment Artist in gaming or related projects.
  • β€’Portfolio with examples of lighting and environment work (mandatory).
  • β€’Proficient in Unreal Engine (lighting, Lumen, Lightmass, environment work).
  • β€’Understanding of composition, color, contrast, and visual storytelling.
  • β€’Practical experience in creating and assembling environments (modular assets, materials, set dressing).
  • β€’Experience optimizing scenes (lighting and geometry) for real-time.
  • β€’Understanding of technical limitations of game engines.
  • β€’Ability to work in a team and communicate with artists and technical specialists.
  • β€’Responsibility, independence, and adherence to deadlines.
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