
Lead Game Designer (World of Warships: Legends)
8.0/10
Wargaming
$27,000 β $42,000 USD
Hybrid
lead
9 days ago
gamefigaming
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Description
What will you do?
- β’Lead the design of complex gameplay features and own them from concept through implementation.
- β’Guide and mentor the Game Design team, helping improve design quality, workflows, hiring, and professional development.
- β’Own and analyze key gameplay metrics, using data to identify risks, validate decisions, and uncover opportunities for improvement.
- β’Help shape the high-level product vision and translate it into a clear gameplay direction.
- β’Review major gameplay features across disciplines, ensuring consistency with the product vision, player experience, and project goals.
What can help you stand out?
- β’Experience designing user interfaces and user flows.
- β’Programming background or strong technical understanding.
- β’Knowledge of Russian.
Work mode
- β’Hybrid (3 days of work from the office).
- β’This role is eligible for relocation & immigration support.
Benefits
- β’Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum.
- β’Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave).
- β’Sick Leave.
- β’Compensation, Maternity Leave Benefits.
- β’Premium Private Health Insurance.
- β’Career development and education opportunities within the company.
- β’English clubs and a platform for learning languages.
- β’Mental well-being program (iFeel).
- β’Commuting allowance.
- β’Company events.
- β’FitPass membership.
- β’Discounts for employees.
- β’Personal Gaming Account.
- β’Coffee, fruits, and snacks in the office.
- β’On-site canteen with subsidized prices for food and drinks.
- β’Seniority Awards.
- β’Referral program - you can recommend the best talents to the Company and receive a reward.
Requirements
What are we looking for?
- β’5+ years of professional experience in game design.
- β’Strong knowledge of the F2P market, current trends, player expectations, and monetization principles.
- β’Proven ability to design, balance, and improve complex game systems.
- β’Ability to analyze game metrics and player data, identify problems and opportunities, and translate insights into design decisions.
- β’Ability to lead design discussions, communicate decisions clearly, and align stakeholders across disciplines.
- β’Upper-intermediate English level or higher.
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