Trinog

Lead Unity Developer

7.0/10
Trinog
Not specified
Remote
mid
about 3 hours ago
AI SummaryVerified by Aipplify AI

The vacancy is well-defined but lacks clarity on compensation and company details.

AI quality score7.3 / 10

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Overview

Looking for a strong Unity developer for a mobile competitive game. The role involves developing the client from scratch and setting up the project structure. We are looking for a strong Unity developer for a mobile competitive game client. The client part needs to be developed from scratch. This is an independent role โ€” you need to lay the project structure, build the basic client, set up server interaction, combat part, UI, and 3D scenes.

What You Will Do

  • โ€ขDevelop the client part of the game from scratch on Unity.
  • โ€ขLay the architecture of the client and project structure.
  • โ€ขIntegrate WebSocket/API and correctly handle server responses.
  • โ€ขWork with PvP battles: 1v1, 2v2, 3v3, state synchronization, delays, reconnect, handling network events.
  • โ€ขWork with 3D character models, animations, effects.
  • โ€ขCreate game interfaces: lobby, matchmaking, battle HUD, shop, rewards, profile, inventory, battle pass, and other screens.
  • โ€ขOptimize the client for mobile devices.
  • โ€ขCollaborate with backend developers, game designers, and UI artists.

What We Offer

  • โ€ขMarket salary based on agreement.

Required Experience

  • โ€ข3+ years of development in Unity/C#.
  • โ€ขExperience in mobile game development.
  • โ€ขExperience in independently developing clients, large game systems, or projects from scratch.
  • โ€ขGood understanding of client-server architecture in games.
  • โ€ขExperience with WebSocket, REST API, or similar network protocols.
  • โ€ขAbility to work with 3D scenes, models, characters, animations, effects, prefabs, and assets.
  • โ€ขGood experience with Unity UI / Canvas / adapting interfaces for different screens.
  • โ€ขUnderstanding of mobile optimization: FPS, memory, load times, build size, assets.
  • โ€ขAbility to write clean code and make technical decisions independently.
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