Level Designer
7.0/10
Gaya Studios
Not specified
Remote
junior
about 2 months ago
devgamingUnityUnreal EngineMicrosoft Flight Simulator SDK
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Description
What you'll do
- โขDesign and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
- โขOptimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
- โขCollaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.
Conditions
- โขRemote work, full-time, (preference for countries in Eastern Europe).
- โขThe first month of work is training (training is paid).
Requirements
- โขProficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
- โขUnderstanding of game design principles, spatial planning and lighting basics.
- โขSkills of teamwork and effective interaction with other specialists.
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