Gaya Studios

Level Designer

7.0/10

Gaya Studios

Not specified
Remote
junior
about 2 months ago
devgamingUnityUnreal EngineMicrosoft Flight Simulator SDK

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Description

What you'll do

  • โ€ขDesign and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
  • โ€ขOptimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
  • โ€ขCollaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.

Conditions

  • โ€ขRemote work, full-time, (preference for countries in Eastern Europe).
  • โ€ขThe first month of work is training (training is paid).

Requirements

  • โ€ขProficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
  • โ€ขUnderstanding of game design principles, spatial planning and lighting basics.
  • โ€ขSkills of teamwork and effective interaction with other specialists.
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