Middle 3D Artist (PSX / Low-Poly)
7.0/10
MISERY
Not specified
Remote
mid
12 days ago
gamefigamingweb3Blender3ds MaxMayaSubstance PainterTrello
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Description
What you'll do
- •Collect references according to the technical specifications
- •Create low-poly environment and prop models: weapons, clothing, furniture, equipment, transport, vegetation, buildings
- •Work with textures and materials to make simple geometric objects look interesting and 'alive'
- •Plan the color scheme within the overall palette: muted, 'faded' tones that enhance the game's atmosphere
Conditions
- •Remote work, full-time
- •Official employment under contract
- •Salary: discussed after the interview and portfolio review. We pay market rates for Middle level
Requirements
- •Commercial experience in game development of at least 2 years (Middle level)
- •Advanced proficiency in Blender / 3ds Max / Maya
- •Ability to work quickly and efficiently
- •Confident use of Substance Painter to create textures that add 'grime' and realism to simple forms
- •Skills in model optimization
Portfolio and visual experience:
- •Portfolio showcasing work with form and texture
- •Experience in low-poly style with realistic texturing (Stylized Reality / PBR on simple forms) is mandatory
Genre preferences: Horror, post-apocalyptic - mandatory
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