Playground Games

Screenshot Artist - Contract

8.0/10

Playground Games

$40,000 – $64,000 USD
Hybrid
mid
about 2 months ago
designgamingAdobe PhotoshopAdobe Premiere ProAfter EffectsUnrealUnityMotion Builder

AI Summary

The vacancy is well-structured with clear responsibilities and compensation, but lacks detailed KPIs and social media links for the company.

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Description

What you'll do

  • Develop storyboards, visual concepts, and 2D art assets for social media and marketing efforts.
  • Capture and edit high-quality game footage and screenshots from various platforms (Console, PC, in-engine).
  • Apply strong graphic design principles to all visual outputs, ensuring clarity, consistency, and brand alignment.
  • Work with the team to define and maintain the visual style of marketing and community assets.
  • Collaborate closely with the directors, capture artists, and developers to stage, compose, and capture compelling game material.
  • Edit and produce engaging video content using Adobe Premiere Pro and After Effects for both internal and external purposes.
  • Review and refine video, motion, and graphic content based on feedback from stakeholders, ensuring high standards of quality and alignment with creative vision.
  • Stay up-to-date with industry trends and best practices in motion design, gaming, and digital media.

Conditions

  • Hybrid work model with a minimum of 3 days in the studio in Royal Leamington Spa.
  • Relocation assistance available if required.

Requirements

  • Proven experience of creating high-quality 2D marketing art for games or entertainment, including social assets, thumbnails, channel branding, promotional graphics and video/trailers.
  • Skilled in capturing gameplay screenshots and footage.

An interest in photography or similar would be a plus.

  • Strong proficiency in the Adobe suite - including Photoshop and Premiere Pro.
  • Strong graphic design fundamentals - composition, typography, visual storytelling - with the ability to adapt and evolve to an established art style.
  • Familiarity with cinematic or sequencing tools (Unreal, Unity, Motion Builder, etc.) is a plus.
  • Ability to take constructive feedback and incorporate it into revisions.
  • A portfolio showcasing graphic design and 2D artwork relevant to gaming or entertainment.
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