Atlant Games

Tech Artist / Tech Animator / 3D Generalist

8.0/10

Atlant Games

$1,200 โ€“ $3,200 USD
Remote
mid
14 days ago
gamingtech3D modelingMaya3ds MaxBlenderUE5riggingskin weightingChaos Cloth

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Description

Responsibilities

  • โ€ขInitial skinning on several skeletons;
  • โ€ขRefitting for several characters (anatomical differences);
  • โ€ขIncluding unisex armor elements refitting for both genders;
  • โ€ขWorking with morph targets and cloth simulation in UE5;
  • โ€ขWorking with material slots (selecting various combinations to merge in one mesh of morph targets / cloth simulation);
  • โ€ขAdapting for MH.

Conditions

  • โ€ขSalary: $1200 - $3200 for full-time, or $750 - $2000 per hour;
  • โ€ขEmployment type: full-time/part-time, for a specific project (from 3 months);

Requirements

Requirements

  • โ€ขProficient in any 3D modeling software (Maya, 3ds Max, Blender);
  • โ€ขProficiency in UE5 at an artist level;
  • โ€ขBasic modeling skills;
  • โ€ขBasic rigging (without creating controls, just skeleton) and skinning;
  • โ€ขSetting up Chaos Cloth in UE5;
  • โ€ขExperience with scripting (from weight copying to multi-refitting and multi-clip fixing) is a huge plus;
  • โ€ขAbility to work with Git is also a plus.
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