HP

Unity 3D Developer (Mobile)

8.0/10

HaaS Platform

Not specified
Remote
mid
about 3 hours ago
devgamefigamingUnity3DAndroidiOSGitZenjectAddressablesSOLIDDecoratorComposite

AI Summary

The vacancy provides clear responsibilities and tech stack but lacks company details and specific KPIs.

Description

Join HaaS Platform as a Unity 3D Developer for mobile projects.

Work remotely with a focus on quality and optimization.

We develop gaming projects on Unity3D for mobile platforms.

This is not just routine development; it's a dynamic environment where quality, optimization, and engineering thinking are crucial.

The team is small, so each member's contribution directly impacts the product.

## What you'll do

  • Develop and maintain existing projects on Unity3D
  • Work with game mechanics, logic, and architecture
  • Dive into existing code, understand and improve it
  • Profile and optimize application performance
  • Collaborate with the team and participate in decision-making discussions

## Conditions

  • Remote work format
  • Flexible schedule
  • Opportunity to influence the product
  • Environment that values engineering thinking and precision
  • Opportunity for rapid growth

Requirements

  • Experience in Unity3D development (Android / iOS)
  • Ability to read and understand existing code without fear
  • Experience in optimization and profiling
  • Experience with Git or other VCS
  • Ability to plan tasks and see them through to completion
  • Technical English
  • Passion for games and understanding of their structure
  • Presence of repositories (GitHub / Bitbucket, etc.)

### Our Stack and Approach

  • Experience with Zenject, Addressables
  • Understanding of SOLID (practical, not just theoretical)
  • Knowledge of patterns: Decorator, Composite, Chain of Responsibility
  • Clear understanding of the difference between DI Container and Service Locator
Loading similar jobs...