HP

Unity 3D Developer (Mobile)

8.0/10

HaaS Platform

Not specified
Remote
mid
about 2 months ago
devgamefigamingUnity3DAndroidiOSGitZenjectAddressablesSOLIDDecoratorComposite

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Description

What you'll do

  • โ€ขDevelop and maintain existing projects on Unity3D
  • โ€ขWork with game mechanics, logic, and architecture
  • โ€ขDive into existing code, understand and improve it
  • โ€ขProfile and optimize application performance
  • โ€ขCollaborate with the team and participate in decision-making discussions

Conditions

  • โ€ขRemote work format
  • โ€ขFlexible schedule
  • โ€ขOpportunity to influence the product
  • โ€ขEnvironment that values engineering thinking and precision
  • โ€ขOpportunity for rapid growth

Requirements

Our Stack and Approach

  • โ€ขExperience with Zenject, Addressables
  • โ€ขUnderstanding of SOLID (practical, not just theoretical)
  • โ€ขKnowledge of patterns: Decorator, Composite, Chain of Responsibility
  • โ€ขClear understanding of the difference between DI Container and Service Locator
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