HP
Unity 3D Developer (Mobile)
8.0/10
HaaS Platform
Not specified
Remote
mid
about 2 months ago
devgamefigamingUnity3DAndroidiOSGitZenjectAddressablesSOLIDDecoratorComposite
AI Summary
The vacancy provides clear responsibilities and tech stack but lacks company details and specific KPIs.
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Description
What you'll do
- โขDevelop and maintain existing projects on Unity3D
- โขWork with game mechanics, logic, and architecture
- โขDive into existing code, understand and improve it
- โขProfile and optimize application performance
- โขCollaborate with the team and participate in decision-making discussions
Conditions
- โขRemote work format
- โขFlexible schedule
- โขOpportunity to influence the product
- โขEnvironment that values engineering thinking and precision
- โขOpportunity for rapid growth
Requirements
Our Stack and Approach
- โขExperience with Zenject, Addressables
- โขUnderstanding of SOLID (practical, not just theoretical)
- โขKnowledge of patterns: Decorator, Composite, Chain of Responsibility
- โขClear understanding of the difference between DI Container and Service Locator
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