AG

Unity/C# Programmer

6.0/10

Aizawa Games

Not specified
Remote
mid
about 2 months ago
devgamingUnityC#

AI Summary

The vacancy offers clear tasks but lacks compensation clarity and company information, suitable for junior to middle-level applicants.

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Description

What you'll do

  • โ€ขDevelop game logic using Unity/C#.
  • โ€ขAssemble and refine mechanics, interfaces, and interactions.
  • โ€ขWork with existing specifications and propose technically sound solutions.
  • โ€ขParticipate in prototyping and project improvement with the team.
  • โ€ขFix bugs and maintain the project.

Conditions

  • โ€ขRemote work.
  • โ€ขEnthusiastic participation (profit share, team of 3, release in summer).
  • โ€ขSmall team, direct communication, no unnecessary bureaucracy.

Requirements

  • โ€ขProficient in C#.
  • โ€ขExperience with Unity.
  • โ€ขUnderstanding of basic project architecture, components, scenes, UI, and prefabs.
  • โ€ขCode accuracy and task completion skills.
  • โ€ขEffective communication and availability for work discussions.
  • โ€ขExperience with mobile, Steam projects, optimization, SDK integration, animation, AI, and save systems is a plus.
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