UC

Unity Developer (FPP)

6.0/10

Unknown Company

Not specified
Remote
mid
12 days ago
devgamefigamingUnityC#

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Description

What you'll do

  • โ€ขDevelopment and support of first-person gameplay mechanics (movement, interaction, combat system).
  • โ€ขImplementation of game systems and tools.
  • โ€ขIntegration of animations, visual effects, and sounds.
  • โ€ขPerformance optimization for PC.
  • โ€ขCollaboration with artists, animators, and game designers.

Conditions

  • โ€ขRemote work with a flexible comfortable schedule.
  • โ€ขFunding model: RevShare.

Requirements

  • โ€ขExperience in Unity development (commercial or pet projects) with first-person games (FPP).
  • โ€ขStrong knowledge of C#, understanding of OOP principles, SOLID, and basic design patterns.
  • โ€ขAbility to write clean, maintainable, and extensible code.
  • โ€ขWillingness to work on a RevShare basis (profit sharing from the project).
  • โ€ขInterest in long-term collaboration and releasing the project on Steam.
  • โ€ขResponsibility, initiative, and honesty in communication.

**Will be a plus:**

  • โ€ขKnowledge of the Morpeh ECS framework, leadership experience, experience in indie teams, technical artist experience, or skills at the intersection of code and art (shaders, pipelines, tools for artists).
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