Member of Technical Staff (Software Engineer, Design System)
6.0/10
Not specified
Remote
mid
about 4 hours ago
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Overview
Perplexity is seeking a Frontend Developer to build the design system for their products, ensuring a consistent and accessible user experience across multiple platforms. Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows โ the primitives, tokens, and interaction patterns that every product team builds on top of.
WHAT YOU'LL DO
- โขDesign and build core primitives โ overlays, inputs, navigation, feedback โ with APIs that stay coherent as consumers multiply
- โขWork across the design-token pipeline โ authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows
- โขPartner directly with design on the design language itself, translating Figma systems into typed, testable, documented components
- โขMigrate product surfaces off bespoke implementations onto shared primitives without breaking them
- โขBuild accessible components by default โ keyboard, focus, contrast, screen readers โ backed by automated coverage
- โขSupport consuming teams through docs, visual regression coverage, and on-call rotation
WHAT WE'RE LOOKING FOR
- โข4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus
- โขInterest in building reusable components
- โขStrong React and TypeScript, and CSS
- โขWorking accessibility knowledge (WCAG, ARIA patterns, assistive tech)
- โขComfort collaborating closely with designers on the visual and interaction language
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