IGT

Studio Audio Director

8.0/10
IGT
$170,000 – $200,000 USD1.7% below market
Office / on-site
lead
about 2 hours ago
AI SummaryVerified by Aipplify AI

The vacancy is well-structured with clear responsibilities and requirements, though some areas could use more detail.

AI quality score8.1 / 10

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Overview

Join IGT as a Studio Audio Director, leading audio excellence across game studios in the US. Drive audio strategy, quality, and talent development while managing audio production and external partnerships. IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences — powered by world-class content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership. Whether it’s spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and long-term value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to customers we serve. If you’re ready to bring your talent to a team shaping the future of entertainment, your next big move starts here.

Key Responsibilities

Audio Strategy & Vision

  • •Define and drive the long-term audio vision and strategy across US studios.
  • •Establish audio quality goals, creative principles, and best practices that support world-class player experiences.
  • •Champion the role of audio as a core pillar of gameplay, immersion, accessibility, emotional engagement, and brand differentiation.
  • •Evaluate emerging technologies, tools, workflows, and industry trends to continuously advance audio capabilities.
  • •Serve as a key advisor to studio and product leadership on audio opportunities, risks, and investments.

Audio Quality & Standards Leadership

  • •Serve as the principal authority on audio quality across the US studio portfolio.
  • •Regularly play and evaluate games throughout development and live operations to assess audio quality, implementation, usability, and overall player experience.
  • •Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio.
  • •Establish, communicate, and maintain studio-wide audio standards, quality benchmarks, review criteria, and best practices.
  • •Lead audio reviews, listening sessions, quality audits, and cross-studio feedback forums.
  • •Identify portfolio-wide strengths, trends, and opportunities for improvement and translate findings into strategic action plans.
  • •Promote consistency in audio excellence while preserving each studio's unique creative vision and identity.
  • •Foster a culture of craftsmanship, continuous improvement, and player-focused design.

Studio Leadership & Talent Development

  • •Lead, coach, and develop a high-performing organization of Audio Engineers, managers, sound designers, composers, dialogue specialists, implementation experts, and external partners.
  • •Create an environment that encourages collaboration, innovation, accountability, and inclusion.
  • •Develop organizational capabilities and succession plans that support both current and future business needs.
  • •Conduct talent reviews, performance management, career development planning, and leadership coaching.
  • •Partner with Human Resources and studio leadership on workforce planning, recruitment, retention, and organizational design.

Production & Delivery Excellence

  • •Oversee audio development across multiple studios and projects.
  • •Ensure audio teams deliver high-quality work that meets project goals, timelines, technical requirements, and budget expectations.
  • •Collaborate with production, engineering, creative, and product leaders to optimize workflows and improve development efficiency.
  • •Identify project risks and proactively implement mitigation strategies.
  • •Help studios balance creative ambitions with production realities and business priorities.

Technical Leadership

  • •Partner with engineering teams to establish audio technology roadmaps and infrastructure priorities.
  • •Advocate for scalable tools, pipelines, middleware solutions, and implementation standards.
  • •Support innovation in areas such as adaptive music systems, voice technologies, accessibility features, spatial audio, and emerging interactive audio capabilities.
  • •Promote technical excellence and sustainable development practices across teams.

External Partnerships

  • •Build and maintain relationships with composers, recording facilities, voice talent agencies, localization partners, contractors, and technology vendors.
  • •Evaluate, onboard, and manage strategic partners to extend internal capabilities when needed.
  • •Ensure external deliverables meet quality expectations and align with studio standards.
  • •Support contract negotiations, resource planning, and budget management activities.

Operational & Financial Management

  • •Develop and manage departmental budgets, forecasts, and resource allocation plans.
  • •Drive operational effectiveness through continuous improvement initiatives and efficient resourcing strategies.
  • •Define and track performance metrics related to quality, delivery, team health, and organizational effectiveness.
  • •Contribute to portfolio planning and strategic investment decisions.

Conditions

  • •The estimated starting compensation range for this role is $170k – $200k USD.
  • •Base pay is one component of IGT’s total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities.
  • •IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements.

Required Qualifications

  • •12+ years of experience in game audio, interactive entertainment, or related digital media industries.
  • •5+ years of leadership experience managing managers and/or senior audio leaders.
  • •Proven success shipping multiple commercial game titles across console, PC, mobile, or live-service platforms.
  • •Demonstrated expertise in sound design, music production, dialogue systems, audio implementation, and interactive audio workflows.
  • •Strong understanding of game development processes and cross-functional collaboration.
  • •Experience providing creative direction, quality reviews, and feedback across multiple projects or teams.
  • •Exceptional communication, mentoring, and stakeholder management skills.
  • •Experience managing budgets, headcount planning, vendor relationships, and strategic initiatives.

Preferred Qualifications

  • •Experience leading audio organizations across multiple studios or products.
  • •Experience creating and implementing quality standards, review frameworks, and best practices for audio development.
  • •Knowledge of modern audio middleware tools such as Wwise, FMOD, Pro Tools, Reaper, or equivalent technologies.
  • •Experience supporting distributed teams and global development environments.
  • •Familiarity with accessibility standards and inclusive audio design practices.
  • •Experience in live-service game development and post-launch operations.
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